![]() That's why we at Happymagenta, being a very small studio, are going to release our years-in-development Joan Mad Run "post pixel art" game as a free one.Īlthough a try-out-demo version of it, John Mad Run, has got a few hundreds of thousands of users we saw that we can't release Joan as a paid game. Yet, of course, developers shouldn't think in past terms and be up to date, understanding minds and tastes of a modern player/games which is very unlikely to pay for a game unless a whole number of criteria is met. Some games are blowing up console charts and they are pixel art too.Īrt is only a part of a game and if the game is done right, when a game is fun and players easily fall into the game flow, it may have a surprisingly huge audience. Pavel Ahafonauįrom giants like Minecraft and crowdsourcing sensations like Hyper Light Drifter to somewhat smaller yet successful projects that are blowing up mobile and desktop charts for a while now. Our years-in-development Joan Mad Run game is post-pixel art. ![]() "Do you agree with Blake Reynold's notion that pixel art doesn't speak to a wide enough audience to make business sense when developing a mobile game these days?" We thought our own Indie Mavens would have something to say on the matter and so we decided to throw them this question: Therefore, Reynolds thinks it would make better business sense to work with HD art nowadays as people immediately understand it and find it attractive if done well, whereas pixel art may put up unintended barriers. Reynolds reasons that, in an age of HD art, pixel art is misunderstood either as a mistake or as a means for a game to come across as a retro title. ![]() Seeing this enough times led to Reynolds renouncing pixel art for Dinofarm's future games. ![]() Blake Reynolds is an artist who works at indie studio Dinofarm Games.Īfter launching grid-based tactical game Auro on iOS and Android, Reynolds found that a significant number of people were calling the game "pixelated," either as a criticism or as a general description for it. ![]()
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