![]() ![]() The integration allows for any number of SubTools and complete support of MatCaps while retaining all texturing and PolyPainting. As a separate program, ZBrush users can apply materials and lighting while continuing to work within ZBrush to refine their idea, then send updates over to KeyShot to see their updates immediately. ‘KeyShot for ZBrush’ is activated from inside ZBrush when an artist is ready to set lighting and materials for their creation with all SubTools sent directly to KeyShot. Each SubTool can have a different material shader-light, glass, metal, etc.-It's very useful for the designers, offering us the possibility to obtain final presentations faster." "For me the KeyShot Bridge is the cool feature of the year. Rios made renders of these four child-haunting terrors in ZBrush, rendering them with KeyShot and doing post-processing in PhotoShop to get the final effect. "The first time I saw KeyShot, I immediately realized how I could show my art, my models, my products more effectively than other render engines," says Cki Vang, CG Artist. “In an industry where concepts are needed quickly and the artist’s workflow needs to be faster, ‘KeyShot for ZBrush’ provides the modeling and rendering speed that those in media and entertainment require.” “We are amazed at the capabilities ZBrush brings to the 3D Artist,” says Henrik Wann Jensen, Co-founder and Chief Scientist of Luxion. It’s this partnership with Luxion and the new modeling capability in ZBrush 4R7 which allow artists to explore beyond the limits of imagination.” ![]() “The feedback from artists has been instrumental in the development effort, for a process that is faster than ever before. “The speed and realism KeyShot offers, compliments the ZBrush artist’s workflow perfectly,” says Jaime Labelle, COO at Pixologic. Pixologic takes this integration even further with ‘KeyShot for ZBrush’, a standalone rendering solution with direct integration inside ZBrush through the ZBrush to KeyShot Bridge that allows users to visualize their concepts, creating light studies in KeyShot as they continue to sculpt, texture and paint their model in ZBrush. With an integrated workflow between ZBrush and KeyShot introduced in the past, 3D artists realized the two as an indispensable combo for creating concepts quickly. ![]() You can view more of Wootha's work here on Artstation.Pixologic’s ZBrush is known throughout the 3D industry as the key software for generating digital sculptures fast. You can name the price you want to pay for it, but it goes up in price occasionally. Applying materials to a model in KeyShot is done in two different ways: Drag a material from the library and drop it onto the model. The Comic Book Style Illustration tutorial is available on Gumroad and comes with 1:30 hours of HD video content, PSD files, ZBrush files and KeyShot scene file, along with a 45 minute bonus video on line generation techniques in Photoshop. In KeyShot, you have complete freedom to change the lighting, use ZBrush materials already applied to your model and also use anything from the rich material library provided within KeyShot. I'm also sharing with you presentation techniques to quickly add color to your line drawing to convey the overall intention of the scene." "In this tutorial, I'm covering the various techniques I use to create a highly detailed drawing from scratch using ZBrush, KeyShot and Photoshop. ZBrush Keyshot is a plugin that allows us to paint, light, and view our models in real-time and make changes for better output. Some of his latest work is the development of a 3D scene in ZBrush that is taken into KeyShot for rendering using the toon material to achieve the look you see in the images here. Stéphane (Wootha) Richard is a concept artist from Lyon, France working in the TV, animation gaming and publishing industries with an talent for creating rich environments and using techniques you wouldn't normally think of for incredible results. ![]()
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